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game mod
[ what ] introducing assets to an existing game • [ when ] spring 2021
[ prompt ] produce a plan + media for a narrative-driven redesign of a classic video game
the idea behind this twisted remake is less arcade and more arendt.
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at the start of each round, players are prompted to "feed the man." after several turns of guiding pac-man through a mazeless void, the titular character starts glitching. what's in those pellets anyway?
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"hunger" combines classic game mechanics with ethical dilemmas just like the kids love!
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above: box art
below: a loop of pre-gameplay animated prompts, cabinet mockup, and pac-man gllitch iterations



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