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game mod
[ what ] introducing assets to an existing game • [ when ] spring 2021
[ prompt ] produce a plan + media for a narrative-driven redesign of a classic video game
the idea behind this twisted remake is less arcade and more arendt.
at the start of each round, players are prompted to "feed the man." after several turns of guiding pac-man through a mazeless void, the titular character starts glitching. what's in those pellets anyway?
"hunger" combines classic game mechanics with ethical dilemmas just like the kids love!

above: box art
below: a loop of pre-gameplay animated prompts, cabinet mockup, and pac-man gllitch iterations



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